Pickups
info
These docs were last updated for ValenCommons 2.10.0-beta.3.
Local Object Respawn
Call _Respawn() or interact with the component to return Object To Respawn to its initial transform. Assign Respawn Point to use a different destination.
Respawn Pickups
Call _RespawnPickups() or interact with the component to respawn the configured VRCObjectSync objects. Enable Respawn Held Items to include objects currently held by players.
Pickup Invoke
Calls one configured Udon target method when the attached pickup is used.
Pickup Reset Zone
Drops and respawns synchronized pickups held by the local player when they exit the attached box trigger.
attention
In 2.10.0-beta.3, a non-empty Objects list does not filter which held pickup is reset. Do not rely on that list for access control or selection.