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Pickups

info

These docs were last updated for ValenCommons 2.10.0-beta.3.

Local Object Respawn​

Call _Respawn() or interact with the component to return Object To Respawn to its initial transform. Assign Respawn Point to use a different destination.

Respawn Pickups​

Call _RespawnPickups() or interact with the component to respawn the configured VRCObjectSync objects. Enable Respawn Held Items to include objects currently held by players.

Pickup Invoke​

Calls one configured Udon target method when the attached pickup is used.

Pickup Reset Zone​

Drops and respawns synchronized pickups held by the local player when they exit the attached box trigger.

warning

In 2.10.0-beta.3, a non-empty Objects list does not filter which held pickup is reset. Do not rely on that list for access control or selection.