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Toggles

info

These docs were last updated for ValenCommons 2.10.0-beta.3.

Trigger Toggle​

Toggles the active state of every Toggleable Object when the local player enters the attached trigger collider.

  1. Add a collider to the same GameObject.
  2. Enable Is Trigger.
  3. Assign the objects to toggle.

This component is local only; each user sees the state produced by their own trigger entry.