Toggles
info
These docs were last updated for ValenCommons 2.10.0-beta.3.
Trigger Toggle
Toggles the active state of every Toggleable Object when the local player enters the attached trigger collider.
- Add a collider to the same GameObject.
- Enable Is Trigger.
- Assign the objects to toggle.
This component is local only; each user sees the state produced by their own trigger entry.