Animation
info
These docs were last updated for ValenCommons 2.10.0.
| Component | Behavior |
|---|---|
| Animator Toggle | Toggles a local Animator boolean on interaction or _Toggle(). |
| Synced Animator Toggle | Synchronizes the boolean state for all users. |
| Trigger Animator Toggle | Toggles a boolean when a player enters the attached trigger. Work For All Players chooses between any player and the local player only. |
| Animator Activator | Sets a boolean from the active state of the component's GameObject. |
| Distance Animator Trigger | Drives a float from the local user's distance to Target Transform. |
For the distance component, the parameter is 1 at Max Distance or closer and 0 at Min Distance or farther, with a value between them.
All components require the target Animator and exact parameter name.