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Bonk Stick

info

These docs were last updated for Bonk 1.1.2.

Requirements​

Install ValenCommons first.

Install​

  1. Import the provided Bonk .unitypackage file.
  2. Locate Packages/com.valenvrc.bonk/Runtime/Bonk.prefab.
  3. Drag the prefab into the scene.
  4. Move Jail Point to the destination for bonked users.

Settings​

SettingPurpose
Jail PointRequired teleport destination.
Bonk SoundSound played for a registered hit.
Miss SoundSound used by the swing check.
DistanceMaximum distance between a player's head and Hit Target.
Hit EffectOptional particles played on a registered hit.
Hit TargetDetection point at the end of the held model.

To replace the model, keep Hit Target aligned with its striking end and parented so it moves with the pickup. The included PickupInvoke sends pickup use to the Bonk component.