Notification System
The notification system is used to log and display actions to the user. It is important to leave it enabled in order to comply with the Moderation Tool Guidelines.
Settings
- ShowNotifications : bool - Displays in-screen notifications.
- ShowLogs : bool - Prints console logs.
- Time : Float - Time in seconds the in-screen notifications stays for.
- MaxNotifications : int - Max concurrent amount of in-screen notifications.
- NotificationIcon : Sprite - Default icon for notifications.
- NotificationSound : AudioClip - Default sound for notifications.
- Volume : Float - Volume of the notification sounds.
- UdonConsole : UdonConsole - Optional Reference for VUdonLogger Console.
Notifications
You can tweak a few things on each notification type including:
- Enable/Disable it entirely
- Icon
- Sound
- Translations, in which the 0 mean variables.
References
Internal references used by the system, you shouldnt need to touch these
- Container : transform - where new notifications will appear.
- DummyNotification : GameObject - prefab from which new notifications are instantiated.