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Settings

info

These docs were last updated for Alcohol System 2.0.0-Beta15.

General​

SettingPurpose
Debug ModePrints additional diagnostic messages.
Sober On RespawnResets the local alcohol level after respawn.
Alcohol DecayAlcohol level removed per second.
Drink SoundDefault sound for consumed drinks.
Enable Drunk EffectEnables the local screen effect.
Drunk PPVOptional post-process volume controlled by alcohol level.
Visualizer / Shader ParameterOptional visualizer and parameter driven by alcohol level.

Puke​

When enabled, each drink consumed above Puke Threshold can trigger puking according to Puke Chance. Puke Amount lowers the alcohol level, and Puke Cooldown limits repeats. The sound and particles are optional feedback.

Blackout​

When enabled, each drink consumed above Blackout Threshold can trigger a blackout according to Blackout Chance. A blackout selects a random configured destination and uses the optional Animator trigger before teleporting the local player.